Although this iteration portrayed Spencer as having red spiky hair, sunglasses and green military fatigues, the packaging artwork for the North American version shows a different portrayal in which his dark red hair is much lighter and combed to the side, and a futuristic red and blue suit replaces his military uniform. The player character would return in the Nintendo Entertainment System (NES) version of Bionic Commando, where he was first given his full name. While he was an anonymous protagonist in the Japanese version, some localized Arcade flyers called him Super Joe, although he would later be a supporting character in the Bionic Commando series. In his first iteration, Bionic Commando, the main character had wild blue hair, a green vest, and silver pants with blue boots. Over the course of the Bionic Commando, Nathan Spencer's appearance has undergone a number of changes, but he has maintained his distinctive Bionic Arm, which he employs as a weapon and a grappling hook. ![]() Nathan's design changed since his introduction, receiving both praise and criticism. ![]() Outside the Bionic Commando series, the character appeared in the Marvel vs. Nathan Spencer is a prototype bionics-enhanced soldier who is mainly noted by video game reviewers due to his "Bionic Arm" (one of the earliest grappling hooks in video games) and (for most of his early video games) his inability to jump. Rad Spencer ( Japanese: ラッド・スペンサー, Hepburn: Raddo Supensā), also known as Nathan Spencer in certain games, is a fictional character created by Capcom and the protagonist of the Bionic Commando series. Capcom 3)īionic operative for Federation forces (formerly) ![]() Spencer's most recent redesign, taken from promotional art for Bionic Commandoĭameon Clarke ( Marvel vs.
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